Saturday, February 23, 2008

game | mass effect (part 2)



Intergalactic travel.



Tactical combat sequences and cinematic dialog.

Certain sequences - the galaxy map in particular - remind me of Carl Sagan's television series Cosmos. The interface to get around is elegant and intuitive and seamlessly integrated into gameplay, interactivity, and story. This is a powerful game in terms of carrying one out of the chair, room, and world into its own world.

No comments: